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Big Farm Update April 14th – More sound! + Additional Changes and Bugfixes

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kKzEyMY
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Hello Big Farmers,

This week it is time to turn your speakers back on – we have a big surprise for you!

Sound Update!

Did you ever play Big Farm with your sound turned on? You might have noticed different sounds for different actions, as well as musical themes playing for different events and on different farms.
With this update, we’ll rework some of our old sounds and double the amount of sound files for your hearing pleasure!

Rework of existing sounds

Existing sounds have been improved, replaced and/or altered in sound level and quality.

New Big Farm Theme

You might have heard some snippets of the new theme in our Advent calendar event before. Now we’re going to implement the new Big Farm theme into the game. Time to enjoy some new background music!

New Sounds

New sounds will be played if you perform one of the following actions:

  • General
    • Scrolling through menu pages
    • Feeding animals
    • Fertilizing orchards or using humus on fields
    • Sowing seeds
    • Starting productions in processing buildings
    • Sending goods to the bakery
    • Buying or selling items for dollars
    • Spending gold
    • Opening a mystery box
    • Moving buildings (picking up, placing, rotating)
    • Completing a task
  • Horse Ranch
    • Starting a training
    • Winning a competition
    • Losing a competition
    • Opening the stable
    • Starting a competition

Additional Changes and Bugfixes

As always, we will try to fix as many bugs as possible with this update. Here are some examples of bugfixes and other changes that should make it into the update:
  • Landscape Designer event – The amount of times you have already upgraded a decoration is now displayed in place of the decoration’s name.
  • Next harvest display – timers no longer reset upon visiting other players’ farms.
  • Big Farm Deals – Omar’s timer is not going bonkers anymore and now displays the right time until the next offer appears.
  • Temporary farm dollar exchange – An error that caused banks on temporary farms to not credit temporary currency and not go into cooldown state until after a relog should be fixed.
  • Northern Lights farm – snow dollars now appear on top of the vault at all times – even if the building was moved
  • PvP Season – The same league background (bronze) was displayed for every player, no matter their actual league. The background will now change according to league.
  • Horse Ranch training grounds – The message telling you that a training session is already in progress for the respective building is back!
  • Dog – An error could occur if a production was started while the dog was eating. Fixed.
  • Productions – Boosted productions are now displayed properly in ring menu and tooltips.
  • Productions – Boosted productions can be collected, even if the storage is full (no more manual selling needed).
  • Localization – Several translation errors have been fixed.
  • Tooltips – Several missing tooltips have been added.

 

This update is expected to happen on April 14th, 2015

Play Big Farm here.

Join our fan page for more news and info about Games at Cegamers here.

kKzEyMY

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